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Adobe Animate Classroom in a Book (2020 release)
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Table of Contents

  • Getting Started
  • 1 Getting Acquainted
  • 2 Creating Graphics and Text
  • 3 Animating Symbols
  • 4 Advanced Motion Tweening
  • 5 Character Animation
  • 6 Controlling the Camera
  • 7 Animating Shapes and Using Masks
  • 8 Creating Interactive Navigation
  • 9 Creating Virtual Reality Environments
  • 10 Working with Sound and Video
  • 11 Publishing

About the Author

Russell S. Chun is Assistant Professor at the L. Herbert School of Communication at Hofstra University. He has more than 20 years of experience in visual communication as a multimedia designer for the sciences and as a consultant to the news industry. He previously taught at the City University of New York (CUNY) Graduate School of Journalism, the Columbia University Graduate School of Journalism, and at the University of California at Berkeley Graduate School of Journalism. He served as the Department Head of the Illustration program at Sessions College for Professional Design.
He is the published author of over a dozen technical books, interactive, and video products on multimedia software from Adobe, including their official training manuals.

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