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Android Programming with ­Kotlin for Beginners
Build Android apps starting from zero programming experience with the new Kotlin programming language

Rating
Format
Paperback, 698 pages
Published
United Kingdom, 1 April 2019

Build smart looking Kotlin apps with UI and functionality for the Android platform





Key FeaturesStart your Android programming career, or just have fun publishing apps on Google Play marketplace

The first-principle introduction to Kotlin through Android, to start building easy-to-use apps

Learn by example and build four real-world apps and dozens of mini-apps





Book Description





Android is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android.





It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app.





By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps.



What you will learnLearn how Kotlin and Android work together

Build a graphical drawing app using Object-Oriented Programming (OOP) principles

Build beautiful, practical layouts using ScrollView, RecyclerView, NavigationView, ViewPager and CardView

Write Kotlin code to manage an apps' data using different strategies including JSON and the built-in Android SQLite database

Add user interaction, data captures, sound, and animation to your apps

Implement dialog boxes to capture input from the user

Build a simple database app that sorts and stores the user's data









Who this book is for:

This book is for people who are new to Kotlin, Android and want to develop Android apps.It also acts as a refresher for those who have some experience in programming with Android and Kotlin.

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Our Price
HK$467
Ships from USA Estimated delivery date: 12th May - 20th May from USA
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Product Description

Build smart looking Kotlin apps with UI and functionality for the Android platform





Key FeaturesStart your Android programming career, or just have fun publishing apps on Google Play marketplace

The first-principle introduction to Kotlin through Android, to start building easy-to-use apps

Learn by example and build four real-world apps and dozens of mini-apps





Book Description





Android is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android.





It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app.





By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps.



What you will learnLearn how Kotlin and Android work together

Build a graphical drawing app using Object-Oriented Programming (OOP) principles

Build beautiful, practical layouts using ScrollView, RecyclerView, NavigationView, ViewPager and CardView

Write Kotlin code to manage an apps' data using different strategies including JSON and the built-in Android SQLite database

Add user interaction, data captures, sound, and animation to your apps

Implement dialog boxes to capture input from the user

Build a simple database app that sorts and stores the user's data









Who this book is for:

This book is for people who are new to Kotlin, Android and want to develop Android apps.It also acts as a refresher for those who have some experience in programming with Android and Kotlin.

Show more
Product Details
EAN
9781789615401
ISBN
1789615402
Dimensions
23.5 x 19.1 x 3.6 centimeters (1.18 kg)

Table of Contents

Table of Contents

  • Getting Started with Android and Kotlin
  • Kotlin, XML, and the UI Designer
  • Exploring Android Studio and the Project Structure
  • Getting Started with Layouts and Material Design
  • Beautiful Layouts with CardView and ScrollView
  • The Android Lifecycle
  • Kotlin Variables, Operators, and Expressions
  • Kotlin Decisions and Loops
  • Kotlin Functions
  • Object-Oriented Programming
  • Inheritance in Kotlin
  • Connecting Our Kotlin to the UI and Nullability
  • Bringing Android Widgets to Life
  • Android Dialog Windows
  • Handling Data and Generating Random Numbers
  • Adapters and Recyclers
  • Data Persistence and Sharing
  • Localization
  • Animations and Interpolations
  • Drawing Graphics
  • Threads and Starting the Live Drawing App
  • Particle Systems and Handling Screen Touches
  • Android Sound Effects and the Spinner Widget
  • Design Patterns, Multiple Layouts, and Fragments
  • Advanced UI with Paging and Swiping
  • Advanced UI with Navigation Drawer and Fragment
  • Android Databases
  • A Quick Chat Before You Go
  • About the Author

    John Horton is a programming and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles. He is the founder of Game Code School.

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