Bart Baesens is an associate professor at KU Leuven, and a lecturer at the University of Southampton where he teaches various programming courses including Java, SQL, Basic Programming and Principles of Database Management. Hes been published in journals such as Machine Learning, IEEE Transactions on Knowledge and Data Engineering, IEEE Transactions on Evolutionary Computation, Journal of Machine Learning Research and has presented at international top conferences. Aimee Backiel is a PhD Researcher at KU Leuven. She leads Basic Programming in Java exercise sessions with university students from various disciplines, giving her insight into students needs and a multitude of practical examples that make Java applications more concrete and understandable to learners who may or may not be technically oriented. Seppe vanden Broucke is a PhD researcher KU Leuven. He has many years experience with Java and applies it on a daily basis for his own research. His background provides with the necessary insights to present technical topics to a broad audience and highlight concrete and useful applications for practitioners.
INTRODUCTION xxii CHAPTER 1: A GENERAL INTRODUCTION TO PROGRAMMING 1 The Programming Process 2 Object-Oriented Programming: A Sneak Preview 5 Programming Errors 6 Syntax/Compilation Errors 6 Runtime Errors 6 Logic/Semantic Errors 7 Principles of Software Testing 7 Software Maintenance 8 Adaptive Maintenance 8 Perfective Maintenance 8 Corrective Maintenance 8 Preventive Maintenance 9 Principles of Structured Programming 9 CHAPTER 2: GETTING TO KNOW JAVA 11 A Short Java History 12 Features of Java 13 Looking Under the Hood 13 Bytecode 14 Java Runtime Environment (JRE) 15 Java Application Programming Interface (API) 16 Class Loader 17 Bytecode Verifier 18 Java Virtual Machine (JVM) 18 Java Platforms 19 Java Applications 19 Standalone Applications 19 Java Applets 20 Java Servlets 20 Java Beans 21 Java Language Structure 21 Classes 22 Identifiers 22 Java Keywords 22 Variables 23 Methods 23 Comments 24 Naming Conventions 26 Java Data Types 27 Primitive Data Types 27 Literals 28 Operators 29 Arithmetic Operators 29 Assignment Operators 30 Bitwise Operators 31 Logical Operators 32 Relational Operators 34 Arrays 34 Type Casting 37 Summary 40 CHAPTER 3: SETTING UP YOUR DEVELOPMENT ENVIRONMENT 41 Integrated Development Environments 42 Coding in Text Editors 42 Choosing an IDE 46 Eclipse 47 NetBeans 47 IntelliJ IDEA 47 Continuing with One IDE 47 Installing Eclipse on Your Computer 48 Downloading and Installing Eclipse 48 Using Eclipse 50 CHAPTER 4: MOVING TOWARD OBJECT?]ORIENTED PROGRAMMING 61 Basic Concepts of Object?]Oriented Programming 62 Classes and Objects in Java 63 Defining Classes in Java 63 Creating Objects 71 Storing Data: Variables 76 Instance Variables 76 Class Variables 80 Final Variables 82 Variable Scope 87 Defining Behavior: Methods 91 Instance Methods 91 Class Methods 94 Constructors 95 The Main Method 100 Method Argument Passing 109 Java SE Built?]in Classes 115 Classes in the java.lang Package 115 Classes in the java.io and java.nio Packages 117 Classes in the java.math Package 118 Classes in the java.net, java.rmi, javax.rmi, and org.omg.CORBA Packages 118 Classes in the java.awt and javax.swing Packages 118 Classes in the java.util Package 118 Collections 119 Other Utility Classes 126 Other Classes and Custom Libraries 127 CHAPTER 5: CONTROLLING THE FLOW OF YOUR PROGRAM 129 Comparisons Using Operators and Methods 130 Comparing Primitive Data Types with Comparison Operators 130 Comparing Composite Data Types with Comparison Methods 132 Understanding Language Control 135 Creating if-then Statements 135 Nesting if-then Statements 137 Creating for Loops 138 What Is an Enhanced for Loop? 143 Nesting for Loops 146 Creating while Loops 148 What Is a do while Loop? 152 Comparing for and while Loops 156 Creating Switches 156 Comparing Switches and if-then Statements 161 Reviewing Keywords for Control 162 Controlling with the return Keyword 162 Controlling with the break Keyword 163 Controlling with the continue Keyword 164 Specifying a Label for break or continue Control 164 Reviewing Control Structures 168 CHAPTER 6: HANDLING EXCEPTIONS AND DEBUGGING 171 Recognizing Error Types 172 Identifying Syntax Errors 172 Identifying Runtime Errors 175 Identifying Logical Errors 176 Exceptions 180 Common Exceptions 181 Catching Exceptions 187 Debugging Your Applications 195 Using a Debugger Tool 195 Using a Logging API 200 Testing Your Applications 210 Summary 219 CHAPTER 7: DELVING FURTHER INTO OBJECT?]ORIENTED CONCEPTS 221 Annotations 222 Overloading Methods 222 The this KeyWord 224 Information Hiding 229 Access Modifiers 230 Getters 231 Setters 232 Class Inheritance 240 The Keyword super 241 Method Overriding 243 Polymorphism 243 Static Binding 244 Dynamic Binding 244 The Superclass Object 245 Abstract Classes and Methods 246 Packages 251 Interfaces 252 Garbage Collection 259 CHAPTER 8: HANDLING INPUT AND OUTPUT 261 General Input and Output 262 Input and Output in Java 266 Streams 268 Byte Streams 269 Character Streams 275 Buffered Streams 276 Data and Object Streams 278 Other Streams 281 Scanners 281 Input and Output from the Command-Line 283 Input and Output from Files 290 Java NIO2 File Input and Output 291 The Path Interface 291 The Files Class 293 Checking Existence 293 Legacy File Input and Output 304 A Word on FileUtils 305 Conclusion 305 CHAPTER 9: WORKING WITH DATABASES IN JAVA 307 Covering the Basics of Relational Databases 308 Accessing Relational Databases from Java 315 Java Database Connectivity (JDBC) 315 SQLJ 321 Ensuring Object Persistence 324 Hibernate 325 Object-Oriented Database Access from Java 341 Comparing Java Database Access Technologies 343 What's Ahead 344 CHAPTER 10: ACCESSING WEB SOURCES 347 A Brief Introduction to Networking 348 Web Services 360 RPC and RMI 360 SOAP 364 REST 366 Accessing Web Services and Sources with Java 368 Accessing SOAP Services 368 Installing JAX?]WS 368 Accessing SOAP Services with JAX?]WS Without WSDL 369 Accessing SOAP Services with JAX?]WS with WSDL 395 Accessing REST Services 406 Accessing REST Services Without Authentication 408 Accessing REST Services with Authentication 421 Screen Scraping 449 Screen Scraping Without Cookies 451 Screen Scraping with Cookies 453 Creating Your Own Web Services with Java 457 Setting Up an HTTP Server 457 Providing REST Services 461 CHAPTER 11: DESIGNING GRAPHICAL INTERFACES 463 Covering the Basics of GUIs in Java 464 Highlighting the Built?]In GUI Libraries 464 Abstract Window Toolkit (AWT) 464 Swing 464 Standard Widget Toolkit (SWT) 465 JavaFX 465 Other Toolkits and Libraries 466 Choosing a GUI Library 466 Building with Containers and Components 467 Looking at the Full Picture 472 Comparing Layout Managers 473 FlowLayout 474 BorderLayout 476 GridLayout 478 GridBagLayout 482 CardLayout 486 BoxLayout 489 GroupLayout and SpringLayout 493 Absolute Positioning (No Layout Manager) 494 Understanding Events 496 Introduction to Events 496 Event Listeners 497 On Threading and Swing 514 Closing Topics 524 Best Practices: Keeping Looks and Logic Separated 524 Let's Draw: Defining Custom Draw Behavior 525 Visual GUI Designers: Making Life Easy? 540 JavaFX: The Road Ahead? 545 CHAPTER 12: USING OBJECT?]ORIENTED PATTERNS 557 Introduction to Patterns 558 Object?]Oriented Patterns 558 Creational Patterns 559 Singleton Pattern and Static Utility Class 559 Service Provider Pattern and Null Object Pattern 565 (Abstract) Factory Pattern 566 Structural Patterns 568 Adapter Pattern 568 Bridge Pattern 570 Decorator Pattern 571 Facade Pattern 574 Composite Pattern 575 Type Pattern and Role Pattern 583 Behavioral Patterns 591 Chain?]of?]Responsibility Pattern 591 Observer Pattern and Model?]View?]Controller Pattern 592 Iterator Pattern 605 Visitor Pattern 607 Template Method Pattern 610 Strategy Pattern 612 Helpful Libraries 614 Apache Commons 614 Google Guava 615 Trove 615 Colt 615 Lombok 616 OpenCSV 616 HTML and JSON Libraries 616 Hibernate and Other JPA?]Compliant Libraries 617 Joda?]Time 617 Charting Libraries 617 3D Graphics Libraries 617 Financial Libraries 618 INDEX 619
Show moreBart Baesens is an associate professor at KU Leuven, and a lecturer at the University of Southampton where he teaches various programming courses including Java, SQL, Basic Programming and Principles of Database Management. Hes been published in journals such as Machine Learning, IEEE Transactions on Knowledge and Data Engineering, IEEE Transactions on Evolutionary Computation, Journal of Machine Learning Research and has presented at international top conferences. Aimee Backiel is a PhD Researcher at KU Leuven. She leads Basic Programming in Java exercise sessions with university students from various disciplines, giving her insight into students needs and a multitude of practical examples that make Java applications more concrete and understandable to learners who may or may not be technically oriented. Seppe vanden Broucke is a PhD researcher KU Leuven. He has many years experience with Java and applies it on a daily basis for his own research. His background provides with the necessary insights to present technical topics to a broad audience and highlight concrete and useful applications for practitioners.
INTRODUCTION xxii CHAPTER 1: A GENERAL INTRODUCTION TO PROGRAMMING 1 The Programming Process 2 Object-Oriented Programming: A Sneak Preview 5 Programming Errors 6 Syntax/Compilation Errors 6 Runtime Errors 6 Logic/Semantic Errors 7 Principles of Software Testing 7 Software Maintenance 8 Adaptive Maintenance 8 Perfective Maintenance 8 Corrective Maintenance 8 Preventive Maintenance 9 Principles of Structured Programming 9 CHAPTER 2: GETTING TO KNOW JAVA 11 A Short Java History 12 Features of Java 13 Looking Under the Hood 13 Bytecode 14 Java Runtime Environment (JRE) 15 Java Application Programming Interface (API) 16 Class Loader 17 Bytecode Verifier 18 Java Virtual Machine (JVM) 18 Java Platforms 19 Java Applications 19 Standalone Applications 19 Java Applets 20 Java Servlets 20 Java Beans 21 Java Language Structure 21 Classes 22 Identifiers 22 Java Keywords 22 Variables 23 Methods 23 Comments 24 Naming Conventions 26 Java Data Types 27 Primitive Data Types 27 Literals 28 Operators 29 Arithmetic Operators 29 Assignment Operators 30 Bitwise Operators 31 Logical Operators 32 Relational Operators 34 Arrays 34 Type Casting 37 Summary 40 CHAPTER 3: SETTING UP YOUR DEVELOPMENT ENVIRONMENT 41 Integrated Development Environments 42 Coding in Text Editors 42 Choosing an IDE 46 Eclipse 47 NetBeans 47 IntelliJ IDEA 47 Continuing with One IDE 47 Installing Eclipse on Your Computer 48 Downloading and Installing Eclipse 48 Using Eclipse 50 CHAPTER 4: MOVING TOWARD OBJECT?]ORIENTED PROGRAMMING 61 Basic Concepts of Object?]Oriented Programming 62 Classes and Objects in Java 63 Defining Classes in Java 63 Creating Objects 71 Storing Data: Variables 76 Instance Variables 76 Class Variables 80 Final Variables 82 Variable Scope 87 Defining Behavior: Methods 91 Instance Methods 91 Class Methods 94 Constructors 95 The Main Method 100 Method Argument Passing 109 Java SE Built?]in Classes 115 Classes in the java.lang Package 115 Classes in the java.io and java.nio Packages 117 Classes in the java.math Package 118 Classes in the java.net, java.rmi, javax.rmi, and org.omg.CORBA Packages 118 Classes in the java.awt and javax.swing Packages 118 Classes in the java.util Package 118 Collections 119 Other Utility Classes 126 Other Classes and Custom Libraries 127 CHAPTER 5: CONTROLLING THE FLOW OF YOUR PROGRAM 129 Comparisons Using Operators and Methods 130 Comparing Primitive Data Types with Comparison Operators 130 Comparing Composite Data Types with Comparison Methods 132 Understanding Language Control 135 Creating if-then Statements 135 Nesting if-then Statements 137 Creating for Loops 138 What Is an Enhanced for Loop? 143 Nesting for Loops 146 Creating while Loops 148 What Is a do while Loop? 152 Comparing for and while Loops 156 Creating Switches 156 Comparing Switches and if-then Statements 161 Reviewing Keywords for Control 162 Controlling with the return Keyword 162 Controlling with the break Keyword 163 Controlling with the continue Keyword 164 Specifying a Label for break or continue Control 164 Reviewing Control Structures 168 CHAPTER 6: HANDLING EXCEPTIONS AND DEBUGGING 171 Recognizing Error Types 172 Identifying Syntax Errors 172 Identifying Runtime Errors 175 Identifying Logical Errors 176 Exceptions 180 Common Exceptions 181 Catching Exceptions 187 Debugging Your Applications 195 Using a Debugger Tool 195 Using a Logging API 200 Testing Your Applications 210 Summary 219 CHAPTER 7: DELVING FURTHER INTO OBJECT?]ORIENTED CONCEPTS 221 Annotations 222 Overloading Methods 222 The this KeyWord 224 Information Hiding 229 Access Modifiers 230 Getters 231 Setters 232 Class Inheritance 240 The Keyword super 241 Method Overriding 243 Polymorphism 243 Static Binding 244 Dynamic Binding 244 The Superclass Object 245 Abstract Classes and Methods 246 Packages 251 Interfaces 252 Garbage Collection 259 CHAPTER 8: HANDLING INPUT AND OUTPUT 261 General Input and Output 262 Input and Output in Java 266 Streams 268 Byte Streams 269 Character Streams 275 Buffered Streams 276 Data and Object Streams 278 Other Streams 281 Scanners 281 Input and Output from the Command-Line 283 Input and Output from Files 290 Java NIO2 File Input and Output 291 The Path Interface 291 The Files Class 293 Checking Existence 293 Legacy File Input and Output 304 A Word on FileUtils 305 Conclusion 305 CHAPTER 9: WORKING WITH DATABASES IN JAVA 307 Covering the Basics of Relational Databases 308 Accessing Relational Databases from Java 315 Java Database Connectivity (JDBC) 315 SQLJ 321 Ensuring Object Persistence 324 Hibernate 325 Object-Oriented Database Access from Java 341 Comparing Java Database Access Technologies 343 What's Ahead 344 CHAPTER 10: ACCESSING WEB SOURCES 347 A Brief Introduction to Networking 348 Web Services 360 RPC and RMI 360 SOAP 364 REST 366 Accessing Web Services and Sources with Java 368 Accessing SOAP Services 368 Installing JAX?]WS 368 Accessing SOAP Services with JAX?]WS Without WSDL 369 Accessing SOAP Services with JAX?]WS with WSDL 395 Accessing REST Services 406 Accessing REST Services Without Authentication 408 Accessing REST Services with Authentication 421 Screen Scraping 449 Screen Scraping Without Cookies 451 Screen Scraping with Cookies 453 Creating Your Own Web Services with Java 457 Setting Up an HTTP Server 457 Providing REST Services 461 CHAPTER 11: DESIGNING GRAPHICAL INTERFACES 463 Covering the Basics of GUIs in Java 464 Highlighting the Built?]In GUI Libraries 464 Abstract Window Toolkit (AWT) 464 Swing 464 Standard Widget Toolkit (SWT) 465 JavaFX 465 Other Toolkits and Libraries 466 Choosing a GUI Library 466 Building with Containers and Components 467 Looking at the Full Picture 472 Comparing Layout Managers 473 FlowLayout 474 BorderLayout 476 GridLayout 478 GridBagLayout 482 CardLayout 486 BoxLayout 489 GroupLayout and SpringLayout 493 Absolute Positioning (No Layout Manager) 494 Understanding Events 496 Introduction to Events 496 Event Listeners 497 On Threading and Swing 514 Closing Topics 524 Best Practices: Keeping Looks and Logic Separated 524 Let's Draw: Defining Custom Draw Behavior 525 Visual GUI Designers: Making Life Easy? 540 JavaFX: The Road Ahead? 545 CHAPTER 12: USING OBJECT?]ORIENTED PATTERNS 557 Introduction to Patterns 558 Object?]Oriented Patterns 558 Creational Patterns 559 Singleton Pattern and Static Utility Class 559 Service Provider Pattern and Null Object Pattern 565 (Abstract) Factory Pattern 566 Structural Patterns 568 Adapter Pattern 568 Bridge Pattern 570 Decorator Pattern 571 Facade Pattern 574 Composite Pattern 575 Type Pattern and Role Pattern 583 Behavioral Patterns 591 Chain?]of?]Responsibility Pattern 591 Observer Pattern and Model?]View?]Controller Pattern 592 Iterator Pattern 605 Visitor Pattern 607 Template Method Pattern 610 Strategy Pattern 612 Helpful Libraries 614 Apache Commons 614 Google Guava 615 Trove 615 Colt 615 Lombok 616 OpenCSV 616 HTML and JSON Libraries 616 Hibernate and Other JPA?]Compliant Libraries 617 Joda?]Time 617 Charting Libraries 617 3D Graphics Libraries 617 Financial Libraries 618 INDEX 619
Show moreIntroduction xxii
Chapter 1: A General Introduction To Programming 1
The Programming Process 2
Object-Oriented Programming: A Sneak Preview 5
Programming Errors 6
Syntax/Compilation Errors 6
Runtime Errors 6
Logic/Semantic Errors 7
Principles of Software Testing 7
Software Maintenance 8
Adaptive Maintenance 8
Perfective Maintenance 8
Corrective Maintenance 8
Preventive Maintenance 9
Principles of Structured Programming 9
Chapter 2: Getting To Know Java 11
A Short Java History 12
Features of Java 13
Looking Under the Hood 13
Bytecode 14
Java Runtime Environment (JRE) 15
Java Application Programming Interface (API) 16
Class Loader 17
Bytecode Verifier 18
Java Virtual Machine (JVM) 18
Java Platforms 19
Java Applications 19
Standalone Applications 19
Java Applets 20
Java Servlets 20
Java Beans 21
Java Language Structure 21
Classes 22
Identifiers 22
Java Keywords 22
Variables 23
Methods 23
Comments 24
Naming Conventions 26
Java Data Types 27
Primitive Data Types 27
Literals 28
Operators 29
Arithmetic Operators 29
Assignment Operators 30
Bitwise Operators 31
Logical Operators 32
Relational Operators 34
Arrays 34
Type Casting 37
Summary 40
Chapter 3: Setting Up Your Development Environment 41
Integrated Development Environments 42
Coding in Text Editors 42
Choosing an IDE 46
Eclipse 47
NetBeans 47
IntelliJ IDEA 47
Continuing with One IDE 47
Installing Eclipse on Your Computer 48
Downloading and Installing Eclipse 48
Using Eclipse 50
Chapter 4: Moving Toward Object‐Oriented Programming 61
Basic Concepts of Object‐Oriented Programming 62
Classes and Objects in Java 63
Defining Classes in Java 63
Creating Objects 71
Storing Data: Variables 76
Instance Variables 76
Class Variables 80
Final Variables 82
Variable Scope 87
Defining Behavior: Methods 91
Instance Methods 91
Class Methods 94
Constructors 95
The Main Method 100
Method Argument Passing 109
Java SE Built‐in Classes 115
Classes in the java.lang Package 115
Classes in the java.io and java.nio Packages 117
Classes in the java.math Package 118
Classes in the java.net, java.rmi, javax.rmi, and org.omg.CORBA Packages 118
Classes in the java.awt and javax.swing Packages 118
Classes in the java.util Package 118
Collections 119
Other Utility Classes 126
Other Classes and Custom Libraries 127
Chapter 5: Controlling the Flow of Your Program 129
Comparisons Using Operators and Methods 130
Comparing Primitive Data Types with Comparison Operators 130
Comparing Composite Data Types with Comparison Methods 132
Understanding Language Control 135
Creating if-then Statements 135
Nesting if-then Statements 137
Creating for Loops 138
What is an Enhanced for Loop? 143
Nesting for Loops 146
Creating while Loops 148
What is a do while Loop? 152
Comparing for and while Loops 156
Creating Switches 156
Comparing Switches and if-then Statements 161
Reviewing Keywords for Control 162
Controlling with the return Keyword 162
Controlling with the break Keyword 163
Controlling with the continue Keyword 164
Specifying a Label for break or continue Control 164
Reviewing Control Structures 168
Chapter 6: Handling Exceptions and Debugging 171
Recognizing Error Types 172
Identifying Syntax Errors 172
Identifying Runtime Errors 175
Identifying Logical Errors 176
Exceptions 180
Common Exceptions 181
Catching Exceptions 187
Debugging Your Applications 195
Using a Debugger Tool 195
Using a Logging API 200
Testing Your Applications 210
Summary 219
Chapter 7: Delving Further Into Object‐Oriented Concepts 221
Annotations 222
Overloading Methods 222
The this KeyWord 224
Information Hiding 229
Access Modifiers 230
Getters 231
Setters 232
Class Inheritance 240
The Keyword super 241
Method Overriding 243
Polymorphism 243
Static Binding 244
Dynamic Binding 244
The Superclass Object 245
Abstract Classes and Methods 246
Packages 251
Interfaces 252
Garbage Collection 259
Chapter 8: Handling Input and Output 261
General Input and Output 262
Input and Output in Java 266
Streams 268
Byte Streams 269
Character Streams 275
Buffered Streams 276
Data and Object Streams 278
Other Streams 281
Scanners 281
Input and Output from the Command-Line 283
Input and Output from Files 290
Java NIO2 File Input and Output 291
The Path Interface 291
The Files Class 293
Checking Existence 293
Legacy File Input and Output 304
A Word on FileUtils 305
Conclusion 305
Chapter 9: Working With Databases in Java 307
Covering the Basics of Relational Databases 308
Accessing Relational Databases from Java 315
Java Database Connectivity (JDBC) 315
SQLJ 321
Ensuring Object Persistence 324
Hibernate 325
Object-Oriented Database Access from Java 341
Comparing Java Database Access Technologies 343
What’s Ahead 344
Chapter 10: Accessing Web Sources 347
A Brief Introduction to Networking 348
Web Services 360
RPC and RMI 360
SOAP 364
REST 366
Accessing Web Services and Sources with Java 368
Accessing SOAP Services 368
Installing JAX‐WS 368
Accessing SOAP Services with JAX‐WS Without WSDL 369
Accessing SOAP Services with JAX‐WS with WSDL 395
Accessing REST Services 406
Accessing REST Services Without Authentication 408
Accessing REST Services with Authentication 421
Screen Scraping 449
Screen Scraping Without Cookies 451
Screen Scraping with Cookies 453
Creating Your Own Web Services with Java 457
Setting Up an HTTP Server 457
Providing REST Services 461
Chapter 11: Designing Graphical Interfaces 463
Covering the Basics of GUIs in Java 464
Highlighting the Built‐In GUI Libraries 464
Abstract Window Toolkit (AWT) 464
Swing 464
Standard Widget Toolkit (SWT) 465
JavaFX 465
Other Toolkits and Libraries 466
Choosing a GUI Library 466
Building with Containers and Components 467
Looking at the Full Picture 472
Comparing Layout Managers 473
FlowLayout 474
BorderLayout 476
GridLayout 478
GridBagLayout 482
CardLayout 486
BoxLayout 489
GroupLayout and SpringLayout 493
Absolute Positioning (No Layout Manager) 494
Understanding Events 496
Introduction to Events 496
Event Listeners 497
On Threading and Swing 514
Closing Topics 524
Best Practices: Keeping Looks and Logic Separated 524
Let’s Draw: Defining Custom Draw Behavior 525
Visual GUI Designers: Making Life Easy? 540
JavaFX: The Road Ahead? 545
Chapter 12: Using Object‐Oriented Patterns 557
Introduction to Patterns 558
Object‐Oriented Patterns 558
Creational Patterns 559
Singleton Pattern and Static Utility Class 559
Service Provider Pattern and Null Object Pattern 565
(Abstract) Factory Pattern 566
Structural Patterns 568
Adapter Pattern 568
Bridge Pattern 570
Decorator Pattern 571
Facade Pattern 574
Composite Pattern 575
Type Pattern and Role Pattern 583
Behavioral Patterns 591
Chain‐of‐Responsibility Pattern 591
Observer Pattern and Model‐View‐Controller Pattern 592
Iterator Pattern 605
Visitor Pattern 607
Template Method Pattern 610
Strategy Pattern 612
Helpful Libraries 614
Apache Commons 614
Google Guava 615
Trove 615
Colt 615
Lombok 616
OpenCSV 616
HTML and JSON Libraries 616
Hibernate and Other JPA‐Compliant Libraries 617
Joda‐Time 617
Charting Libraries 617
3D Graphics Libraries 617
Financial Libraries 618
Index 619
About the authors Bart Baesens is a professor at KU Leuven and a lecturer at the University of Southampton, where he teaches variousprogramming and database management courses. Aimee Backiel is a doctoral researcher at KU Leuven. She teaches basic programming in Java to learners from diverse backgrounds. Seppe vanden Broucke is a postdoctoral researcher at KU Leuven. He uses Java daily, giving him insight into useful applications for practitioners. Visit us at wrox.com where you have access to free code samples, Programmer to Programmer forums, and discussions on the latest happenings in the industry from around the world.
"Learning Java is a big subject, and this is a big book to match. I would recommend this book top anyone who is serious in learning to program in Java." (BCS - The Chartered Institute for IT, February 2017)
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