Introduction 1
Part I: Getting Started with Java Programming 9
Chapter 1: Getting Started 11
Chapter 2: Setting Up Your Computer 23
Chapter 3: Running Programs 53
Part II: Writing Your Own Java Programs 75
Chapter 4: Exploring the Parts of a Program 77
Chapter 5: Composing a Program 97
Chapter 6: Using the Building Blocks: Variables, Values, and Types
121
Chapter 7: Numbers and Types 135
Chapter 8: Numbers? Who Needs Numbers? 153
Part III: Controlling the Flow 175
Chapter 9: Forks in the Road 177
Chapter 10: Which Way Did He Go? 193
Chapter 11: How to Flick a Virtual Switch 217
Chapter 12: Around and Around It Goes 233
Chapter 13: Piles of Files: Dealing with Information Overload
253
Chapter 14: Creating Loops within Loops 273
Chapter 15: The Old Runaround 285
Part IV: Using Program Units 309
Chapter 16: Using Loops and Arrays 311
Chapter 17: Programming with Objects and Classes 333
Chapter 18: Using Methods and Variables from a Java Class 347
Chapter 19: Creating New Java Methods 371
Chapter 20: Oooey GUI Was a Worm 393
Part V: The Part of Tens 423
Chapter 21: Ten Websites for Java 425
Chapter 22: Ten Useful Classes in the Java API 427
Index 431
Barry Burd, PhD, is a professor of mathematics and computer science at Drew University. He is the author of Android Application Development All-in-One For Dummies and Java Programming for Android Developers For Dummies.
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