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Flutter for Beginners - ­Second Edition
An introductory guide to building cross-platform mobile applications with Flutter 2.5 and Dart

Rating
Format
Paperback, 370 pages
Other Formats Available

Paperback : HK$407.00

Published
United Kingdom, 1 October 2021

Develop the real-world experience you need to build and launch your own Flutter apps with this full-color guide

Key Features
  • Get up to speed with the basics of Dart programming and delve into Flutter development
  • Learn about Flutter widgets, plugins, and animations to create a high-quality app user experience
  • Package and deploy your Flutter apps to achieve native-like performance
Book Description

There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, making it the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you.

This book will guide you through developing your first app from scratch all the way to production release. Starting with the setup of your development environment, you'll learn about your app's UI design and responding to user input via Flutter widgets, manage app navigation and screen transitions, and create widget animations. You'll then explore the rich set of third party-plugins, including Firebase and Google Maps, and get to grips with testing and debugging. Finally, you'll get up to speed with releasing your app to mobile stores and the web.

By the end of this Flutter book, you'll have gained the confidence to create, edit, test, and release a full Flutter app on your own.

What you will learn
  • Explore the core concepts of the Flutter framework and how it is used for cross-platform development
  • Understand the fundamentals of the Dart programming language
  • Work with Flutter widgets and learn the concepts of stateful and stateless widgets
  • Add animation to your app using animated widgets and advanced animations techniques
  • Master the complete development lifecycle, including testing and debugging
  • Investigate the app release process to both mobile stores and the web
Who this book is for

This book is for developers looking to learn Google's revolutionary framework Flutter from scratch. No prior knowledge of Flutter or Dart is required.

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Our Price
HK$500
Ships from UK Estimated delivery date: 24th Apr - 1st May from UK
Free Shipping Worldwide

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Product Description

Develop the real-world experience you need to build and launch your own Flutter apps with this full-color guide

Key Features Book Description

There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, making it the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you.

This book will guide you through developing your first app from scratch all the way to production release. Starting with the setup of your development environment, you'll learn about your app's UI design and responding to user input via Flutter widgets, manage app navigation and screen transitions, and create widget animations. You'll then explore the rich set of third party-plugins, including Firebase and Google Maps, and get to grips with testing and debugging. Finally, you'll get up to speed with releasing your app to mobile stores and the web.

By the end of this Flutter book, you'll have gained the confidence to create, edit, test, and release a full Flutter app on your own.

What you will learn Who this book is for

This book is for developers looking to learn Google's revolutionary framework Flutter from scratch. No prior knowledge of Flutter or Dart is required.

Show more
Product Details
EAN
9781800565999
ISBN
1800565992
Dimensions
23.5 x 19.1 x 2 centimeters (0.64 kg)

Table of Contents

Table of Contents

  • An Introduction to Flutter
  • An Introduction to Dart
  • Flutter versus Other Frameworks
  • Dart Classes and Constructs
  • Widgets – Building Layouts in Flutter
  • Handling User Input and Gestures
  • Routing – Navigating between Screens
  • Plugins – What Are They and How Do I Use Them?
  • Popular Third-Party Plugins
  • Using Widget Manipulations and Animations
  • Testing and Debugging
  • Releasing Your App to the World
  • About the Author

    Thomas Bailey has an extensive background in tech, working for companies and high profile firms as a senior developer, solutions architect and IT director. His education technology company uses Flutter solely as the technology powering their education apps, and he has enjoyed watching Flutter move its initial beta release to a fully fledged and highly popular framework we see today. Alessandro Biessek was born in the beautiful city of Chapecó, in the state of Santa Catarina, southern Brazil, in 1993. He is currently working on mobile application development for Android and iOS in his hometown. He has more than 9 years of experience in development, from desktop development with Delphi to backend with PHP, Node.js, Golang, mobile development with Apache Flex, and Java/Kotlin. Most of his time is devoted to the development of Android apps. Always interested in new technologies, he has been following the Flutter framework for a long time, shown through its growth and adoption in recent months.

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