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Getting Started with C++ ­Audio Programming for Game ­Development

Rating
Format
Paperback, 116 pages
Published
United Kingdom, 1 August 2013

This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience. This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio into a game.


Our Price
HK$334
Ships from UK Estimated delivery date: 23rd May - 30th May from UK
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Product Description

This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience. This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio into a game.

Product Details
EAN
9781849699099
ISBN
1849699097
Dimensions
23.5 x 19.1 x 0.6 centimeters (0.17 kg)

About the Author

David Gouveia is a Software Engineer and Game Developer from Portugal,Madeira Island. He recently fi nished his MSc in Computer Science,with a specialization in graphics and multimedia,and is currently working full-time as a game programmer for a local company.He runs an educational blog about game development and enjoys sharing his knowledge with the community whenever possible.His main interests in game development are graphics and audio programming.He also has a strong interest in music and synthesizers,having played the keyboard most of his life.

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