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Hands-On GPU Programming ­with Python and CUDA
Explore high-performance parallel computing with CUDA

Rating
Format
Paperback, 310 pages
Published
United Kingdom, 1 November 2018

Build real-world applications with Python 2.7, CUDA 9, and CUDA 10. We suggest the use of Python 2.7 over Python 3.x, since Python 2.7 has stable support across all the libraries we use in this book.

Key Features
  • Expand your background in GPU programming-PyCUDA, scikit-cuda, and Nsight
  • Effectively use CUDA libraries such as cuBLAS, cuFFT, and cuSolver
  • Apply GPU programming to modern data science applications
Book Description

Hands-On GPU Programming with Python and CUDA hits the ground running: you'll start by learning how to apply Amdahl's Law, use a code profiler to identify bottlenecks in your Python code, and set up an appropriate GPU programming environment. You'll then see how to "query" the GPU's features and copy arrays of data to and from the GPU's own memory.

As you make your way through the book, you'll launch code directly onto the GPU and write full blown GPU kernels and device functions in CUDA C. You'll get to grips with profiling GPU code effectively and fully test and debug your code using Nsight IDE. Next, you'll explore some of the more well-known NVIDIA libraries, such as cuFFT and cuBLAS.

With a solid background in place, you will now apply your new-found knowledge to develop your very own GPU-based deep neural network from scratch. You'll then explore advanced topics, such as warp shuffling, dynamic parallelism, and PTX assembly. In the final chapter, you'll see some topics and applications related to GPU programming that you may wish to pursue, including AI, graphics, and blockchain.

By the end of this book, you will be able to apply GPU programming to problems related to data science and high-performance computing.

What you will learn
  • Launch GPU code directly from Python
  • Write effective and efficient GPU kernels and device functions
  • Use libraries such as cuFFT, cuBLAS, and cuSolver
  • Debug and profile your code with Nsight and Visual Profiler
  • Apply GPU programming to datascience problems
  • Build a GPU-based deep neuralnetwork from scratch
  • Explore advanced GPU hardware features, such as warp shuffling
Who this book is for

Hands-On GPU Programming with Python and CUDA is for developers and data scientists who want to learn the basics of effective GPU programming to improve performance using Python code. You should have an understanding of first-year college or university-level engineering mathematics and physics, and have some experience with Python as well as in any C-based programming language such as C, C++, Go, or Java.

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Our Price
HK$440
Ships from UK Estimated delivery date: 21st May - 28th May from UK
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Product Description

Build real-world applications with Python 2.7, CUDA 9, and CUDA 10. We suggest the use of Python 2.7 over Python 3.x, since Python 2.7 has stable support across all the libraries we use in this book.

Key Features Book Description

Hands-On GPU Programming with Python and CUDA hits the ground running: you'll start by learning how to apply Amdahl's Law, use a code profiler to identify bottlenecks in your Python code, and set up an appropriate GPU programming environment. You'll then see how to "query" the GPU's features and copy arrays of data to and from the GPU's own memory.

As you make your way through the book, you'll launch code directly onto the GPU and write full blown GPU kernels and device functions in CUDA C. You'll get to grips with profiling GPU code effectively and fully test and debug your code using Nsight IDE. Next, you'll explore some of the more well-known NVIDIA libraries, such as cuFFT and cuBLAS.

With a solid background in place, you will now apply your new-found knowledge to develop your very own GPU-based deep neural network from scratch. You'll then explore advanced topics, such as warp shuffling, dynamic parallelism, and PTX assembly. In the final chapter, you'll see some topics and applications related to GPU programming that you may wish to pursue, including AI, graphics, and blockchain.

By the end of this book, you will be able to apply GPU programming to problems related to data science and high-performance computing.

What you will learn Who this book is for

Hands-On GPU Programming with Python and CUDA is for developers and data scientists who want to learn the basics of effective GPU programming to improve performance using Python code. You should have an understanding of first-year college or university-level engineering mathematics and physics, and have some experience with Python as well as in any C-based programming language such as C, C++, Go, or Java.

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Product Details
EAN
9781788993913
ISBN
1788993918
Dimensions
23.5 x 19.1 x 1.7 centimeters (0.54 kg)

Table of Contents

Table of Contents

  • Why GPU Programming?
  • Setting Up Your GPU Programming Environment
  • Getting Started with PyCUDA
  • Kernels, Threads, Blocks, and Grids
  • Streams, Events, Contexts, and Concurrency
  • Debugging and Profiling Your CUDA Code
  • Using the CUDA Libraries with Scikit-CUDA Draft complete
  • The CUDA Device Function Libraries and Thrust
  • Implementing a Deep Neural Network
  • Working with Compiled GPU Code
  • Performance Optimization in CUDA
  • Where to Go from Here
  • About the Author

    Dr. Brian Tuomanen has been working with CUDA and general-purpose GPU programming since 2014. He received his bachelor of science in electrical engineering from the University of Washington in Seattle, and briefly worked as a software engineer before switching to mathematics for graduate school. He completed his PhD in mathematics at the University of Missouri in Columbia, where he first encountered GPU programming as a means for studying scientific problems. Dr. Tuomanen has spoken at the US Army Research Lab about general-purpose GPU programming and has recently led GPU integration and development at a Maryland-based start-up company. He currently works as a machine learning specialist (Azure CSI) for Microsoft in the Seattle area.

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