1 Guide to Future Entertainment Production and Next Generation Audio for Live Sports
2 Enhanced Entertainment Experiences: Sound Design for Sports
3 Mixing and Spatializing Future Generation Audio Content
4 Immersive Sound Production Using Ambisonics and Advance Audio Practices
5 The Art and Science of Microphones and Other Transducers
6 Metering: The Art and Science of Seeing Sound
7 Monitoring: The Art and Science of Hearing Sound
8 Mastering and Distributing Immersive Sound
9 Convergence the Experiences
10 Case Studies: Sports
Dennis Baxter’s over 37 years of progressive
sound design includes 11 Olympic Games and hundreds of sporting
events and has earned him a reputation as a globally recognized
sound designer, netting him six Emmy® Awards along the way. He was
an early adopter of surround sound for live events and ushered in
5.1 surround at every sport and venue at the 2008 Beijing Olympic
Games. He has spent almost a decade preparing for immersive sound
production.
Dennis is the author of A Practical Guide to Television Sound
Engineering (Focal Press 2007), published in both English and
Chinese. He also authors columns and articles for professional
publications, and is a regular speaker to professional television
industry groups. As an author and an educator, his mission has been
to define and teach the core competencies necessary to be
successful in broadcasting.
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