Jeremy Gibson Bond is a Professor in the Media and Information
department at Michigan State University, which is currently the #8
Game Design program in the world. From 2009 to 2013, he was an
Assistant Professor teaching game design and protyping for the
Interactive Media and Games Division of the University of Southern
Californias School of Cinematic Arts, which was the number one
game design school in North America throughout his tenure there.
Jeremy serves the IndieCade independent game festival as
the Chair for Education and Advancement, where he is
responsible for the IndieXchange and GameU conference tracks, and
he has spoken at the Game Developers Conference every year
since 2009.
Jeremy earned a Master of Entertainment Technology degree from
Carnegie Mellon Universitys Entertainment Technology Center in 2007
and a Bachelor of Science degree in Radio, Television, and
Film from the University of Texas at Austin in 1999. Jeremy has
worked as a programmer and prototyper for companies such as Human
Code and frog design, has taught classes for Great Northern
Way Campus (in Vancouver, BC), Texas State University, the Art
Institute of Pittsburgh, Austin Community College, and
the University of Texas at Austin, and has worked for Walt
Disney Imagineering, Maxis, and Electronic Arts/Pogo.com, among
others. While in graduate school, his team created the game
Skyrates, which won the Silver Gleemax Award at the 2008
Independent Games Festival.
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