"OUYA Game Development by Example" consists of different game application examples. No prior experience with programming is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners. Using this book, you can get started with creating games without any game development experience. This book is perfect for anyone that wants to make video games but is unsure of where to start. It covers elements of game design, art, and programming comprehensively, and the engine used throughout all of the tutorials is very beginner-friendly. No prior knowledge is assumed or required for the tutorials in this book.
"OUYA Game Development by Example" consists of different game application examples. No prior experience with programming is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners. Using this book, you can get started with creating games without any game development experience. This book is perfect for anyone that wants to make video games but is unsure of where to start. It covers elements of game design, art, and programming comprehensively, and the engine used throughout all of the tutorials is very beginner-friendly. No prior knowledge is assumed or required for the tutorials in this book.
Jack Donovan is a game developer and a cofounder of Team Aurora
Games, an independent game studio located in Burlington, Vermont.
He founded Team Aurora Games with a group of his college peers
because they wanted an outlet for crea.. ve projects that could
eventually evolve into fully marketable games. He has been coding
games in the Unity game engine since 2010, and has been working
with the OUYA console ever since the initial developer kit release
in 2012.
He programs primarily in C#, C++, ObjectiveC, and JavaScript. He
has extensive experience in the DirectX, XNA, and Unity libraries
and has developed his own homemade engines as well.
He is also a passionate technical writer. He has contributed
DIY/instructional articles to Wired.com and Popular Science
magazine, covering several unique hardware and software
projects.
He studied at Champlain College, which he graduated from in May
2014 with a Bachelor of Science degree in Game Programming.
When he's not making games, he loves playing them with friends and
discovering new ideas and concepts. He's an avid music listener and
coffee drinker, both of which helped make this book possible.
He can be reached at jack@teamauroragames.com, and all of his
present and future projects can be found at teamauroragames.com.
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