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Production Volume Rendering (Design and Implementation)
By
Wrenninge, Magnus
Production Volume Rendering (Design and Implementation)
By
Wrenninge, Magnus
HK$540
Programming Flash Communication Server
By
Lesser, Brian
,
Guilizzoni, Giacomo
,
Joey Lott
Programming Flash Communication Server
By
Lesser, Brian
,
Guilizzoni, Giacomo
,
Joey Lott
HK$359
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HK$415.09
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JavaServer Faces
By
Bergsten, Hans
JavaServer Faces
By
Bergsten, Hans
HK$332
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HK$415.09
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Free and Easy Website Design for Museums and Historic Sites (American Association for State and Local History)
By
Ransick, Kelsey J. S.
Free and Easy Website Design for Museums and Historic Sites (American Association for State and Local History)
By
Ransick, Kelsey J. S.
HK$637
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HK$705.83
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Free and Easy Website Design for Museums and Historic Sites (American Association for State and Local History)
By
Ransick, Kelsey J. S.
Free and Easy Website Design for Museums and Historic Sites (American Association for State and Local History)
By
Ransick, Kelsey J. S.
HK$389
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HK$404.81
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Design Creativity 2010
By
Toshiharu Taura
,
Yukari Nagai
Design Creativity 2010
By
Toshiharu Taura
,
Yukari Nagai
HK$2,040
Make (Technology on Your Time Volume 33)
By
Mark Frauenfelder
Make (Technology on Your Time Volume 33)
By
Mark Frauenfelder
HK$125
Supercharged JavaScript Graphics (With HTML5 Canvas, Svg, jQuery, and More)
By
Cecco, Raffaele
Supercharged JavaScript Graphics (With HTML5 Canvas, Svg, jQuery, and More)
By
Cecco, Raffaele
HK$264
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HK$332.05
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2
Reuse Methodology Manual (For System-On-A-Chip Designs)
By
Bricaud, Pierre
Reuse Methodology Manual (For System-On-A-Chip Designs)
By
Bricaud, Pierre
HK$500
Level Set Methods and Dynamic Implicit Surfaces (Applied Mathematical Sciences)
By
Fedkiw, Ronald
,
Osher, Stanley
Level Set Methods and Dynamic Implicit Surfaces (Applied Mathematical Sciences)
By
Fedkiw, Ronald
,
Osher, Stanley
HK$584
13
2D Game Collision Detection (An introduction to clashing geometry in games)
By
Thomas Schwarzl
2D Game Collision Detection (An introduction to clashing geometry in games)
By
Thomas Schwarzl
HK$173
Fluid Engine Development
By
Kim, Doyub
Fluid Engine Development
By
Kim, Doyub
HK$816
Developing Bots with Qna Maker Service (Integration with Azure Bot Service and Microsoft Bot Framework)
By
Shaikh, Kasam
Developing Bots with Qna Maker Service (Integration with Azure Bot Service and Microsoft Bot Framework)
By
Shaikh, Kasam
HK$234
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HK$290.53
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Learn to Program with Kotlin (From the Basics to Projects with Text and Image Processing)
By
Lavers, Tim
Learn to Program with Kotlin (From the Basics to Projects with Text and Image Processing)
By
Lavers, Tim
HK$400
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HK$518.89
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Web Standards (Mastering Html5, Css3, and XML)
By
Leslie F. Sikos
Web Standards (Mastering Html5, Css3, and XML)
By
Leslie F. Sikos
HK$324
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HK$368.48
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1
Pro Wordpress Theme Development
By
Onishi, Adam
Pro Wordpress Theme Development
By
Onishi, Adam
HK$671
Learn Unity3d Programming with Unityscript (Unity's JavaScript for Beginners)
By
Suvak, Janine
Learn Unity3d Programming with Unityscript (Unity's JavaScript for Beginners)
By
Suvak, Janine
HK$496
Sexy Web Design (Creating Interfaces That Work)
By
Jina Bolton
,
Elliot Jay Stocks
Sexy Web Design (Creating Interfaces That Work)
By
Jina Bolton
,
Elliot Jay Stocks
HK$367
141
Mastering Ruby on Rails (A Beginner's Guide (Mastering Computer Science))
By
Sufyan bin Uzayr
Mastering Ruby on Rails (A Beginner's Guide (Mastering Computer Science))
By
Sufyan bin Uzayr
HK$315
Mastering Ruby on Rails (A Beginner's Guide (Mastering Computer Science))
By
Sufyan bin Uzayr
Mastering Ruby on Rails (A Beginner's Guide (Mastering Computer Science))
By
Sufyan bin Uzayr
HK$655
Mastering Sketch (A Beginner's Guide (Mastering Computer Science))
By
Sufyan bin Uzayr
Mastering Sketch (A Beginner's Guide (Mastering Computer Science))
By
Sufyan bin Uzayr
HK$288
Introduction to Game Programming using Processing (For Designers, Artists, Players, Non-Tech People and Everybody Else)
By
Cermak-Sassenrath, Daniel
Introduction to Game Programming using Processing (For Designers, Artists, Players, Non-Tech People and Everybody Else)
By
Cermak-Sassenrath, Daniel
HK$488
Introduction to Game Programming Using Processing (For Designers, Artists, Players, Non-Tech People and Everybody Else)
By
Daniel Cermak-Sassenrath
Introduction to Game Programming Using Processing (For Designers, Artists, Players, Non-Tech People and Everybody Else)
By
Daniel Cermak-Sassenrath
HK$1,099
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HK$1,349.38
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Game Physics Engine Development (How to Build a Robust Commercial-Grade Physics Engine for your Game)
By
Millington, Ian
Game Physics Engine Development (How to Build a Robust Commercial-Grade Physics Engine for your Game)
By
Millington, Ian
HK$1,600
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HK$1,816.47
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