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Playing And Reality
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Pro IOS 5 Augmented Reality
By
Kyle Roche
Pro IOS 5 Augmented Reality
By
Kyle Roche
HK$280
Elsewhere
HK$324.21
Save HK$44.21 (14%)
1
Programming with Python
By
Kyla
,
Elizabeth
,
June Jamrich Parsons
,
June Jamrich Parsons
Programming with Python
By
Kyla
,
Elizabeth
,
June Jamrich Parsons
,
June Jamrich Parsons
HK$742
The Art of Game Design (A Book of Lenses, Third Edition)
By
Schell, Jesse (Carnegie Mellon University and Schell Games, Pitt
The Art of Game Design (A Book of Lenses, Third Edition)
By
Schell, Jesse (Carnegie Mellon University and Schell Games, Pitt
HK$603
3,300
The Art of Game Design (A Book of Lenses, Third Edition)
By
Schell, Jesse (Carnegie Mellon University and Schell Games, Pitt
The Art of Game Design (A Book of Lenses, Third Edition)
By
Schell, Jesse (Carnegie Mellon University and Schell Games, Pitt
HK$1,017
Elsewhere
HK$1,286.96
Save HK$269.96 (21%)
Virtual Reality with Vrtk4 (Create Immersive VR Experiences Leveraging Unity3d and Virtual Reality Toolkit)
By
Baruah, Rakesh
Virtual Reality with Vrtk4 (Create Immersive VR Experiences Leveraging Unity3d and Virtual Reality Toolkit)
By
Baruah, Rakesh
HK$464
Elsewhere
HK$566.16
Save HK$102.16 (18%)
Complete Virtual Reality and Augmented Reality Development with Unity (Leverage the power of Unity and become a pro at creating mixed reality applications)
By
Glover, Jesse
,
Linowes, Jonathan
Complete Virtual Reality and Augmented Reality Development with Unity (Leverage the power of Unity and become a pro at creating mixed reality applications)
By
Glover, Jesse
,
Linowes, Jonathan
HK$540
Avatars at Work and Play (Collaboration and Interaction in Shared Virtual Environments (Computer Supported Cooperative Work))
By
Ralph Schroeder
,
Ann-Sofie Axelsson
Avatars at Work and Play (Collaboration and Interaction in Shared Virtual Environments (Computer Supported Cooperative Work))
By
Ralph Schroeder
,
Ann-Sofie Axelsson
HK$1,473
Play to Submission (Gaming Capitalism in a Tech Firm)
By
Tongu Wu
Play to Submission (Gaming Capitalism in a Tech Firm)
By
Tongu Wu
HK$700
Elsewhere
HK$885.43
Save HK$185.43 (21%)
Play to Submission (Gaming Capitalism in a Tech Firm)
By
Tongu Wu
Play to Submission (Gaming Capitalism in a Tech Firm)
By
Tongu Wu
HK$222
Elsewhere
HK$277.88
Save HK$55.88 (20%)
Unity 2020 Virtual Reality Projects (Learn VR development by building immersive applications and games with Unity 2019.4 and later versions, 3rd Edition)
By
Linowes, Jonathan
Unity 2020 Virtual Reality Projects (Learn VR development by building immersive applications and games with Unity 2019.4 and later versions, 3rd Edition)
By
Linowes, Jonathan
HK$486
Avatars at Work and Play (Collaboration and Interaction in Shared Virtual Environments (Computer Supported Cooperative Work))
By
Ralph Schroeder
,
Ann-Sofie Axelsson
Avatars at Work and Play (Collaboration and Interaction in Shared Virtual Environments (Computer Supported Cooperative Work))
By
Ralph Schroeder
,
Ann-Sofie Axelsson
HK$996
Bridging the Gap Between AI and Reality (Second International Conference, AISoLA 2024, Crete, Greece, October 30 – November 3, 2024, Proceedings (Lecture Notes in Computer Science))
By
Bernhard Steffen
Bridging the Gap Between AI and Reality (Second International Conference, AISoLA 2024, Crete, Greece, October 30 – November 3, 2024, Proceedings (Lecture Notes in Computer Science))
By
Bernhard Steffen
HK$690
Casual Game Design (Designing Play for the Gamer in All of Us)
By
Trefry, Gregory
Casual Game Design (Designing Play for the Gamer in All of Us)
By
Trefry, Gregory
HK$760
1
Networking and Online Games (Understanding and Engineering Multiplayer Internet Games)
By
Grenville Armitage
,
Mark Claypool
,
Philip Branch
Networking and Online Games (Understanding and Engineering Multiplayer Internet Games)
By
Grenville Armitage
,
Mark Claypool
,
Philip Branch
HK$788
Elsewhere
HK$884.91
Save HK$96.91 (11%)
Wearable Android (Android Wear and Google Fit App Development)
By
Mishra, Sanjay M.
Wearable Android (Android Wear and Google Fit App Development)
By
Mishra, Sanjay M.
HK$540
Elsewhere
HK$586.34
Save HK$46.34 (8%)
Building XNA 2.0 Games (A Practical Guide for Independent Game Development)
By
John Sedlak
,
James E. Silva
Building XNA 2.0 Games (A Practical Guide for Independent Game Development)
By
John Sedlak
,
James E. Silva
HK$217
Elsewhere
HK$324.21
Save HK$107.21 (33%)
Foundation Game Design with ActionScript 3.0
By
Van Der Spuy, Rex
Foundation Game Design with ActionScript 3.0
By
Van Der Spuy, Rex
HK$375
2
Transactions on Edutainment (2016 (Lecture Notes in Computer Science))
By
Zhigeng Pan
,
Adrian David Cheok
,
Wolfgang Muller
,
Mingmin Zhang
Transactions on Edutainment (2016 (Lecture Notes in Computer Science))
By
Zhigeng Pan
,
Adrian David Cheok
,
Wolfgang Muller
,
Mingmin Zhang
HK$775
AI and Cognitive Science '92 (University of Limerick, 10-11 September, 1992 (Workshops in Computing))
By
Kevin Ryan
,
Richard F. E. Sutcliffe
AI and Cognitive Science '92 (University of Limerick, 10-11 September, 1992 (Workshops in Computing))
By
Kevin Ryan
,
Richard F. E. Sutcliffe
HK$537
RoboCup 2004: Robot Soccer World Cup VIII (2004: v. 8 (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence))
By
Daniele Nardi
,
Martin Riedmiller
,
Claude Sammut
,
Jose Santos-Victor
RoboCup 2004: Robot Soccer World Cup VIII (2004: v. 8 (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence))
By
Daniele Nardi
,
Martin Riedmiller
,
Claude Sammut
,
Jose Santos-Victor
HK$1,100
Computer Aided Verification (18th International Conference, CAV 2006, Seattle, WA, USA, August 17-20, 2006, Proceedings (Lecture Notes in Computer Science / Theoretical Computer Science and General Issues))
By
Thomas Ball
,
Robert B. Jones
Computer Aided Verification (18th International Conference, CAV 2006, Seattle, WA, USA, August 17-20, 2006, Proceedings (Lecture Notes in Computer Science / Theoretical Computer Science and General Issues))
By
Thomas Ball
,
Robert B. Jones
HK$1,151
UbiComp 2002 - Ubiquitous Computing (4th International Conference, Goteborg, Sweden, September 29 - October 1, 2002. Proceedings (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence))
By
Gaetano Borriello
,
Lars E. Holmquist
UbiComp 2002 - Ubiquitous Computing (4th International Conference, Goteborg, Sweden, September 29 - October 1, 2002. Proceedings (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence))
By
Gaetano Borriello
,
Lars E. Holmquist
HK$635
Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments (12th International Conference, HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings: Part III (Lecture Notes in Computer Science / Programming and Software E)
By
Julie A. Jacko
Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments (12th International Conference, HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings: Part III (Lecture Notes in Computer Science / Programming and Software E)
By
Julie A. Jacko
HK$1,499
Software Engineering for Multi-Agent Systems (Research Issues and Practical Applications: v. 5 (Lecture Notes in Computer Science / Programming and Software Engineering))
By
Ricardo Choren
,
Alessandro Garcia
,
Holger Giese
,
Ho-Fung Leung
Software Engineering for Multi-Agent Systems (Research Issues and Practical Applications: v. 5 (Lecture Notes in Computer Science / Programming and Software Engineering))
By
Ricardo Choren
,
Alessandro Garcia
,
Holger Giese
,
Ho-Fung Leung
HK$560
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